In 2004, Chi Yufeng changed his career and founded Perfect World Network

Solve china dataset issues with shared expertise and innovation.
Post Reply
Rina7RS
Posts: 483
Joined: Mon Dec 23, 2024 3:33 am

In 2004, Chi Yufeng changed his career and founded Perfect World Network

Post by Rina7RS »

Inspired by Chen Tianqiao and Ding Lei, he realized that pie in the sky might really be falling.



Technology Co., Ltd., where he served as CEO; Zulong joined and the company became an independent studio, with Li Qing serving as CDO.

A strong team, a blank market, and strong corporate support for the studio, just like the company's name, the start was perfect.

In November of the following year, Perfect World, which had an R&D investment of 30 million yuan, was officially launched.

The emergence of "Perfect World" symbolizes the first peak of uae phone number list Chinese online games, and Perfect World also reaches its own peak.

What was the market situation like at that time? You may still remember it.

At that time, the highly playable "World of Warcraft" was conquering the world, and Chinese games naturally also encountered a severe impact.

At the same time, Internet cafes across the country are filled with kawaiistyle horizontal 2D games, such as the classic "MapleStory". But firstly, these games are not developed by themselves, and domestic manufacturers are only agents; secondly, the graphics quality is too backward and the gameplay is difficult to improve, which cannot attract audiences with increasingly higher requirements for game quality.

At this moment, the Chinese game market continues to stabilize the morale of its players with a blockbuster of its own.

"Perfect World" is shouldering such a mission. It is comparable to World of Warcraft, with the same exquisite modeling, seamless large map, dungeon mode, point card charging, and even localized and unique design: mount system, and air combat mode that players have never been exposed to.
Post Reply